Red Riding Hood

Description

On the blackboard, draw a house and 15 spaces going toward the house. Split the class into two teams and designate one team as Mr Wolf and the other team as Red Riding Hood. Place Red Riding Hood on space 5 and place Mr Wolf on space 1. 

ALT/HRT sets a timer and calls the target English and students repeat. When the timer sounds, 1 student from the Red Riding Hood team rolls the dice. ALT/HRT moves the game piece that many space forward. Next 1 student from Mr Wolf team rolls the dice. ALT/HRT moves the game piece that many spaces forward. If Mr Wolf lands on the same space as Red Riding Hood, team Mr Wolf wins. If Red Riding Hood makes it home without Mr Wolf landing on the same space, Red Riding Hood team wins. 

Posted byAnneliese on July 16, 2025

One comment on “Red Riding Hood

  1. Chris says:
    This sounds like a fun idea. Similar to the Mt. Fuji climbing game someone else posted last year. Gonna try it out :) I have small classes, so I may do it as Students vs. Teachers :)

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